Initializes the 3D inspector panel and associated UI controls for manipulating 3D objects or models interactively.
Binds input fields (translation, rotation, scaling) and widget controls (arrows, rotation buttons)
to real-time update handlers, snap settings, and "apply"/"reset" buttons.
Supports advanced features like position/rotation/scale snapping, clamping to terrain, and uniform scaling.
The inspector enables users to modify object transforms either via numeric input or by using
dedicated on-screen widget controls ("move north/south/east/west/up/down", "rotate", "drop", etc.).
Initializes the 3D inspector panel and associated UI controls for manipulating 3D objects or models interactively. Binds input fields (translation, rotation, scaling) and widget controls (arrows, rotation buttons) to real-time update handlers, snap settings, and "apply"/"reset" buttons. Supports advanced features like position/rotation/scale snapping, clamping to terrain, and uniform scaling.
The inspector enables users to modify object transforms either via numeric input or by using dedicated on-screen widget controls ("move north/south/east/west/up/down", "rotate", "drop", etc.).